B A Y M I L L S G A M I N G C O M M I S S I O N
The Bay Mills Gaming Commission regulates the gaming establishments
owned and operated by the sovereign nation of the Bay Mills Indian
Community. Tribal regulation and control of gaming activity within the
jurisdiction of the Bay Mills Indian Community is essential for the
protection of public health and welfare, and the interests of the Tribe
and the residents and visitors to Indian Country. The Tribal Council
charters, creates and establishes the Tribal Commission as a
governmental subdivision of the Tribe through the Bay Mills Gaming
Ordinance. It is with great honor and integrity that the Commission
uphold the highest standard of regulation in how gaming activities will
be conducted.
Welcome. Please, feel free to read about the Bay Mills Gaming Commission following the links provided, and
Contact us with any further questions.
- Vicki Newland, Gaming Commission Administrator
Tel (906) 248-3241 Fax (906) 248-3876 or stop in and visit at the Ellen Marshall Building.Mission Statement
The Bay Mills Gaming Commission is a governmental regulatory entity
appointed by the Bay Mills Executive Council. The Gaming Commission
regulates all gaming within the borders of the Bay Mills Indian
Community. The Bay Mills Indian Community is a sovereign independent
Tribal nation. Regulation of gaming is essential for the protection of
fair gaming, Tribal assets and interests, and the general safety and
welfare of the public. It is with great integrity that the Commission
upholds the highest standards of gaming regulation through our very own
Tribal ordinance and systems of internal control.
Definition of Gaming
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Gaming is defined in three different classes.
- Class I - means social games solely for prizes of minimal
value or traditional forms of Indian gaming engaged in by individuals as
a part of, or in connection with, tribal ceremonies or celebrations.
- Class II - means (A) The game of chance commonly known as
bingo (whether or not electronic, computer, or other technologic aids
are used in connection therewith), when players play for prizes with
cards bearing numbers or other designations and cover numbers or
designations when a similarly numbered or designated object is drawn or
electronically determined and win the game by being the first person to
cover a designated pattern on such cards; (B) Pull-tabs; punch boards;
tip jars; instant bingo; and other games similar to bingo if played at
the same location; (C) All card games operated by the Tribe prior to May
1, 1988; (D) Any additional nonbanking card games explicitly authorized
or not explicitly prohibited by the laws of Michigan and which are
played legally anywhere in the State in conformity with state law and
regulation concerning hours, periods of operation, and limitations on
wagers and pot sizes.
- Class III Gaming as all forms of gaming that are not Class I
gaming or Class II gaming, including but not limited to: (A) Any house
banking game not operated by the Tribe prior to May 1, 1988; (B) Any
slot machines as defined in 15 U.S.C. 1171 (a)(1) and electronic or
electromechanical facsimiles of any game of chance. (C) Any sports
betting and pari-mutuel wagering but not limited to wagering on horse
racing, dog racing or jail Alai; and (D) Lotteries.
It is the Gaming Commissions role to evaluate applications, conduct
investigations and issue licenses to gaming establishments.